Philip composed and recorded the soundtrack for the character, Kara, in Sony PS4’s and Quantic Dream’s highly acclaimed video game, DETROIT: Become Human, which released on May 25, 2018.
DETROIT: Become Human is the brainchild of video game designer, David Cage, who has been working on “multi-character” storytelling for several years. The game features 3 main characters, androids: Kara, Markus, and Connor.
David wanted to push the idea of multi-character storytelling as far as he could, by having three different composers (one per character) with radically different musical styles, three different moods, three different cinematographies, so that the player has a sense of playing three different games as they move from one character to another. Philip described the experience of writing Kara’s soundtrack with the Quantic Dream team as incredibly unique and rewarding, and he is so proud of the final result.
Kara’s score was performed by the English Session Orchestra and the music was recorded at Abbey Road Studios in the legendary Studio 1. Sound Engineer extraordinaire, Andrew Dudman, worked tirelessly with me on creating the final mix. The music, however, would not live the way it does in the game without the musical witchcraft of Mary Lockwood, music supervisor, and Aurelien Baguerre, audio lead. Enjoy an live performance by Philip of Kara’s main theme:
For a sneak peek into Philip’s musical process for Kara and for the other characters in the game, check out Sony’s behind-the-scenes film above.
DETROIT: Become Human is available now with the Digital Soundtrack, or the Collector’s Edition Soundtrack (Upgrade) within the Digital Deluxe Edition. You can read more about the game at its official game site.
The soundtrack for DETROIT: Become Human is available for streaming now on Spotify & Apple Music. Please enjoy a Spotify Playlist we created of the various works of the soundtrack’s 3 composers – Philip Sheppard, Nima Fakhrara and John Paesano.